Phillip advises clients on a wide range of intellectual property matters, with a focus on clients in the technology and interactive entertainment spaces. He drafts licensing and commercial agreements and provides IP support in mergers and acquisitions. He is a member of the firm’s Games Industry Group and is knowledgeable about video game ratings and the Entertainment Software Ratings Board (ESRB)’s advertising guidelines.
Phillip earned his J.D. from Santa Clara University School of Law and graduated on the Dean’s List. During law school, he founded and served as the president of the Society for Interactive Entertainment and Gaming Law (SIEGL) and his team won the inaugural Villanova Law Esports Negotiation Competition. He also worked as a research assistant for his criminal law professor and helped to co-author a free, open-source criminal law casebook that is currently used to teach at Santa Clara University School of Law.
Prior to joining Fenwick, he worked as a legal intern for a multinational computer technology corporation and a judicial extern for a senior judge at the U.S. District Court for the Northern District of California.