Phillip works with clients on a wide range of intellectual property matters, with a focus on clients in the technology and interactive entertainment spaces. He drafts various agreements pertaining to technology licensing and provides IP support in mergers and acquisitions.
Phillip earned his J.D. from Santa Clara University School of Law in 2022 and graduated on the Dean’s List. During law school, he founded and served as the president of the Society for Interactive Entertainment and Gaming Law (SIEGL) and won the inaugural Villanova Law Esports Negotiation Competition along with three of his board members. He also worked as a research assistant for his criminal law professor and helped to co-author a free, open-source criminal law casebook that is currently used to teach at Santa Clara Law.